Mainly I just saw the synergy between Ascendancy 'looting' with each non-creature spell cast which feeds the graveyard to re-cast those spells with Underworld Breach. I know some versions just attacked with a massive BoP but I don't know how feasible that would be in Legacy, maybe a plan 'B'. I'm not sure what the win condition would be, maybe Grapeshot. Green Sun's Zenith allows for some pretty absurd consistency as well. With the more powerful draw spells in Legacy (Faithless Looting/Careful Study/Brainstorm/Ponder) these two enchantments could essentially power each other in a loop. Were you thinking along the lines of the Modern Ascendancy builds?I was thinking the older versions with Birds of Paradise/Fatestitcher but lately Modern versions have been focused on Emry and Urza. I'm trying to figure out whether Ascendancy would be overkill recurring a Lion's Eye Diamond doesn't require so much dedicated support imo. What deck do you want to see next? Let me know in the comments down below.It might. Hopefully, Zendikar Rising can shake things up a bit without something new needing a ban. Seriously, I’m getting sick of all the combo decks running around and I’m pretty sure everyone else is too. That wraps up Lotus Breach which incidentally is the 9th deck analysis I have done for Pioneer and the 5th combo deck I have done for this format. It’s a great sideboard card that has proven itself in other eternal formats where graveyard decks can get out of hand and most printings cost less than a dollar. I would highly recommend picking up a playset of this card for your collection. We accomplish this through the classic Underworld Breach combo of bringing back a Mox Amber, floating mana, sacrificing it to Grinding Station and repeating until the game is over. Right now the best card that can threaten this deck is Tormod’s Crypt which is now Pioneer legal thanks to Core Set 2021. Save it for decks like Temur Reclamation where it can perform better. Copying a spell with Expansion can be nice, but still not necessary for this deck to win. Sure if the game goes long you can have a pretty good Explosion, but that’s not going to be every match up. Some builds run Expansion/Explosion, I don’t think it’s necessary. Once it enters the battlefield, the ability is used up so it’s basically fodder for blocking after that and reach just makes it better if you find yourself against a flying deck. Aggro may pose a threat, but Arboreal Grazer’s 3 toughness can take some early heavy hits. Yes, it can get annoying, but it’s also hard for them to effectively stop you. As long as the spell goes into the graveyard, you can just cast it again with Underworld Breach. I feel that I should point out that in a control match up, Lotus Breach is not afraid of counter spells. The last ramp card is Sylvan Scrying which allows you to search your library for any land card and put it into your hand for 2 mana. Underworld Breach has proven itself to be way more than just a combo card in Modern. To help ramp out lands, the deck runs Arboreal Grazer which allows you to get a second land into play on turn 1 and Satyr Wayfinder which lets you pull a land out of the top 4 cards of your library. Underworld Breach Is The Weirdest Essential Modern Magic Card. The deck runs a full playset as well as a playset of Thespian’s Stage, which has the ability to become any land in play, so you really have 8 copies of Lotus Field. Normally when I cover a combo deck I’ll have a section about the combo, a section about supporting the combo, and a section about protecting the combo however, this deck is a little more complex so instead I’m going to go through it as if I were playing it.ĭuring the first few turns you want to get 2 Lotus Fields into play. Looking at the name sake cards, Lotus Field and Underworld Breach, they don’t have any interaction with each other. Lotus Breach is a combo deck which at first glance looks like a pile of random cards.
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